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angstrom

A package for rapid prototyping of game worlds with a streaming API.

0.2.8 chrisnorman7/angstrom

What this package is like to depend on

Last release 7 months ago

29 Dec 2025

Too new to tell

only 2 release windows

Nearly every release is documented

notes for 11 of 11 stable releases

Nothing withdrawn

no release was ever pulled

8 months old

11 releases · first in 2025

11 releases in the last 12 months

see the full history below

Release timeline

11 releases · Dec 2025 to Dec 2025
2026
Release Pre-release

Releases

latest 11
  1. 0.2.8 29 Dec 2025
    Release notes
    • Music fade out defaults to 0 so that ambiances don't hang around when switching rooms.
    Open source →
  2. 0.2.7 27 Dec 2025
    Release notes
    • Show all shortcuts in the help screen.
    Open source →
  3. 0.2.6 27 Dec 2025
    Release notes
    • Fixed a typo.
    • Fixed examining objects.
    Open source →
  4. 0.2.5 23 Dec 2025
    Release notes
    • Upgraded dependencies.
    Open source →
  5. 0.2.4 23 Dec 2025
    Release notes
    • Updated dependencies.
    Open source →
  6. 0.2.3 11 Dec 2025
    Release notes
    • Fix object ambiances when entering rooms.
    • Fix the way 3d sounds are handled by AngstromEventHandler.
    Open source →
  7. 0.2.2 11 Dec 2025
    Release notes
    • Upgraded dependencies.
    Open source →
  8. 0.2.1 11 Dec 2025
    Release notes
    • Upgraded dependencies.
    Open source →
  9. 0.1.0 09 Dec 2025
    Release notes

    Enforce getSound.

    Open source →
    Release notes
    • Enforce providing a getSound argument.
    Open source →
  10. 0.0.2 07 Dec 2025
    Release notes

    Move version for easy access.

    Open source →
    Release notes
    • Publish to GitHub.
    • Update package description.
    • Added more docs.
    Open source →
  11. 0.0.1 06 Dec 2025
    Release notes
    • The initial release.
    Open source →

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