ar_flutter_plugin_flash
A Flutter plugin for Augmented Reality experiences with native flashlight support. Supports ARKit for iOS and ARCore for Android.
What this package is like to depend on
Last release 5 months ago
19 Mar 2026
Too new to tell
only 2 release windows
Nearly every release is documented
notes for 4 of 4 stable releases
Nothing withdrawn
no release was ever pulled
5 months old
4 releases · first in 2026
4 releases in the last 12 months
see the full history below
Release timeline
4 releases · Mar 2026 to Mar 2026Releases
latest 4-
1.1.619 Mar 2026Release notes
Open source →- New Feature: Added
onPlanesUpdatednative callback to instantly track the number of active AR planes (ARCore/ARKit) directly from the native render loop. This removes the need for camera-pitch heuristics and instantly alerts the UI when a horizontal or vertical surface is found!
- New Feature: Added
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1.1.508 Mar 2026Release notes
Open source →- New Feature: Added
updateVisibilityOptionsto dynamically toggle debug visualizations (showFeaturePoints,showPlanes,showWorldOrigin) on the fly without needing to re-initialize the AR session. This is critical for capturing clean, artifact-free snapshots.
- New Feature: Added
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1.1.406 Mar 2026Release notes
Open source →- Fix: Resolved Swift-to-Objective-C bridging header import paths for iOS (
ar_flutter_plugin_flash-Swift.h) to fix Xcode build failures.
- Fix: Resolved Swift-to-Objective-C bridging header import paths for iOS (
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1.1.306 Mar 2026Release notes
Open source →- New Feature: Added native Flashlight / Torch support (
toggleFlashlight) for both ARCore (Android) and ARKit (iOS) without interrupting the active AR tracking session. - Update: Renamed package and repository to
ar_flutter_plugin_flash. - additional scaling options
- additional lighting options
- pre-caching of trackable images
- New Feature: Added native Flashlight / Torch support (