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ar_flutter_plugin_flash

A Flutter plugin for Augmented Reality experiences with native flashlight support. Supports ARKit for iOS and ARCore for Android.

1.1.6 ExploreAritra/ar_flutter_plugin_flash

What this package is like to depend on

Last release 5 months ago

19 Mar 2026

Too new to tell

only 2 release windows

Nearly every release is documented

notes for 4 of 4 stable releases

Nothing withdrawn

no release was ever pulled

5 months old

4 releases · first in 2026

4 releases in the last 12 months

see the full history below

Release timeline

4 releases · Mar 2026 to Mar 2026
Release Pre-release

Releases

latest 4
  1. 1.1.6 19 Mar 2026
    Release notes
    • New Feature: Added onPlanesUpdated native callback to instantly track the number of active AR planes (ARCore/ARKit) directly from the native render loop. This removes the need for camera-pitch heuristics and instantly alerts the UI when a horizontal or vertical surface is found!
    Open source →
  2. 1.1.5 08 Mar 2026
    Release notes
    • New Feature: Added updateVisibilityOptions to dynamically toggle debug visualizations (showFeaturePoints, showPlanes, showWorldOrigin) on the fly without needing to re-initialize the AR session. This is critical for capturing clean, artifact-free snapshots.
    Open source →
  3. 1.1.4 06 Mar 2026
    Release notes
    • Fix: Resolved Swift-to-Objective-C bridging header import paths for iOS (ar_flutter_plugin_flash-Swift.h) to fix Xcode build failures.
    Open source →
  4. 1.1.3 06 Mar 2026
    Release notes
    • New Feature: Added native Flashlight / Torch support (toggleFlashlight) for both ARCore (Android) and ARKit (iOS) without interrupting the active AR tracking session.
    • Update: Renamed package and repository to ar_flutter_plugin_flash.
    • additional scaling options
    • additional lighting options
    • pre-caching of trackable images
    Open source →

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