auto_skeleton_plus
Automatically generate skeleton loaders from Flutter widgets using code generation
What this package is like to depend on
Last release 4 months ago
22 Apr 2026
Too new to tell
only 1 release windows
Nearly every release is documented
notes for 4 of 4 stable releases
Nothing withdrawn
no release was ever pulled
4 months old
4 releases · first in 2026
4 releases in the last 12 months
see the full history below
Release timeline
4 releases · Apr 2026 to Apr 2026Releases
latest 4-
0.0.422 Apr 2026 -
0.0.322 Apr 2026Release notes
Open source →🐛 Fixes
- Fixed incorrect version reference in README
- Minor documentation improvements
-
0.0.222 Apr 2026Release notes
Open source →🚀 Improvements
- Improved skeleton rendering for better UI consistency
- Enhanced layout handling for Column and Row
- Minor performance optimizations in runtime builder
🐛 Fixes
- Fixed issue with
SkeletonIgnorenot working in nested widgets - Fixed edge cases in widget parsing
🧠 Internal
- Refactored AST parsing logic for better maintainability
- Code cleanup and improved documentation
-
0.0.122 Apr 2026Release notes
Open source →✨ Initial Release
🚀 Features
- Introduced
AutoSkeletonwidget for automatic skeleton loading - Automatically converts basic widgets:
Text→ skeleton placeholderImage→ skeleton containerColumn/Row→ layout preserved
- Added
SkeletonIgnoreto exclude widgets from skeleton conversion - Implemented runtime skeleton rendering engine
⚙️ Code Generation
- Added support for
@GenerateSkeletonannotation - Generates
.skeleton.dartfiles usingbuild_runnerandsource_gen - Parses widget tree using AST for skeleton generation
📦 Package Setup
- Included example app demonstrating usage
- Added basic widget tests
- Added documentation and README
- Introduced