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NuGet · #2339 most downloaded on NuGet
LZ4 is lossless compression algorithm, sacrificing compression ratio for compression/decompression speed. Its compression speed is ~400 MB/s per core while decompression speed reaches ~2 GB/s, not far from RAM speed limits. LZ4net brings LZ4 to all (most?) .NET platforms: .NET 2.0+, .NET Core, Mono, Windows Phone, Xamarin.iOS, Xamarin.Android and Silverlight
Last release 10 years ago
no release in 18 months
Ships unpredictably
gaps range from 6 months to 113.7 years
Nearly every release is documented
notes for 5 of 5 stable releases
5 versions withdrawn
withdrawn after publishing
127 years old
10 releases · first in 1900
ADDED: support for Windows Phone
added VS 2010 runtime detection
One column per quarter.
LZ4Stream bugfix (problems with decompression for network streams)
BUGFIX: Last chunk in LZ4Stream was always 1MB (or whatever was chosen as block size)
CHANGED: fixed issues with .NET Standard 1.0
2017-03-17
2017-03-17
THANKS: Jorge Bay Gondra (see: https://github.com/jorgebay)
2017-03-10
ADDED: support for .NET Core / .NET Standard 1.6
2017-02-28
DEPRECATED: some LZ4Stream constructors are now depreacated, please use new ones instead
PORT: Adapted from r93 release of LZ4
PORT: Adapted from r88 release of LZ4
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