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pub.dev
A package which allows you to embed a level editor into an [Angstrom](https://pub.dev/packages/angstrom) game.
Last release 9 months ago
03 Jan 2026
Ships on a steady schedule
a new release about every 9 days
Nearly every release is documented
notes for 16 of 16 stable releases
Nothing withdrawn
no release was ever pulled
10 months old
16 releases · first in 2025
One column per month.
Add a screen for editing objects.
Add a screen for editing objects.
Delete old room files before writing code.
Delete old room files before writing code.
Added a link to the template repository.
Objects with no ambiance will not have their ambianceMaxDistance generated.
ambiance will not have their ambianceMaxDistance generated.const for coordinates.Room files will now be renamed when the rooms themselves are renamed.
Show build errors before generating code.
Show build errors before generating code.
InvalidDoorException when a door is tested with an invalid room ID.Add call tracing for EngineCommands.
EngineCommands.Change default music fade in and out.
Change default music fade in and out.
editorContext in a few places.CustomEngine class.CustomEngine classes.LoadedRoom.className and LoadedRoom.getterName to aid in code generation.Show help for inherited shortcuts.
Show help for inherited shortcuts.
- Updated dependencies.
Feat: Add a basic command editor.
Feat: Set comments for the events which are defined in the editor.
Update some getSound-related code.
getSound-related code.- Code cleanup.
- Upgraded angstrom dependency. - Enabled automatic publishing.
- Initial release.
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