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arcane_nodes

A lightweight, scalable, and highly customizable package that empowers Flutter developers to create dynamic, interactive, and visually appealing node-based UIs.

1.0.8 ArcaneArts/arcane_nodes

What this package is like to depend on

Last release 1 years ago

25 Jul 2025

Too new to tell

only 2 release windows

Most releases are documented

notes for 6 of 9 stable releases

Nothing withdrawn

no release was ever pulled

1 years old

9 releases · first in 2025

0 releases in the last 12 months

see the full history below

Release timeline

9 releases · Jul 2025 to Jul 2025
2026
Release Pre-release

Releases

latest 9
  1. 1.0.8 25 Jul 2025

    Nothing published for this version

  2. 1.0.7 24 Jul 2025

    Nothing published for this version

  3. 1.0.6 18 Jul 2025

    Nothing published for this version

  4. 1.0.5 17 Jul 2025
    Release notes
    • Fix int double parsing in deserialization
    Open source →
  5. 1.0.4 17 Jul 2025
    Release notes
    • Fix shader def
    Open source →
  6. 1.0.3 16 Jul 2025
    Release notes
    • More dumb fixes to ... MANUAL???? deserialization? What was the author smoking?
    Open source →
  7. 1.0.2 16 Jul 2025
    Release notes
    • Fix dumb type casting null safe
    Open source →
  8. 1.0.1 16 Jul 2025
    Release notes
    • Show exceptions
    Open source →
  9. 1.0.0 16 Jul 2025
    Release notes
    • Arcane Fork
    • Stopped spamming snackbars, turned into logs
    • Upgraded flutter_context_menu

    0.1.0 (Beta)

    • Initial beta release showcasing core features.
    • Released to gather community feedback.

    0.1.0+1 (Hotfix)

    • Fixed input system issues (partially resolved input-related problems).

    0.2.0

    • Custom Builders: Introduced support for general-purpose node-based UIs.
      • A guide will be provided in the future as the API stabilizes.
    • Enhanced Styling: Node styles now dynamically respond to entity states (e.g., selected, collapsed).
    • Snap-to-Grid: Added a customizable grid-snapping feature for better alignment.
    • Performance Improvements: Significantly optimized performance, especially when handling large numbers of nodes.

    0.2.0+1 (Hotfix)

    • Fixed node rendering after creation and deletion

    0.3.0

    • Better Interaction and Feedback: Links can now be selected and, along with ports, are now highlighted on hover.
    • Performance Improvements: Significantly optimized performance, especially when handling large numbers of nodes.
    • Fixed Bugs: offset restoration in undo/redo system and project loading failure when the editor is not empty (#59 #57).
    Open source →

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