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Play music/audio stored in assets files directly from Flutter & Network, Radio, LiveStream, Local files. Compatible with Android, iOS, web and macOS.
Last release 3 years ago
no release in 18 months
Release timing varies
gaps range from 2 weeks to 9 months
Some releases are documented
notes for 31 of the last 60 stable releases
Nothing withdrawn
no release was ever pulled
8 years old
183 releases · first in 2019
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Fixed playlist issue on android
One column per quarter.
Fixed notification image from assets on android
Audio.liveStream(url)AudioWidgetNothing published for this version
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added package on assets audios (& notif images)
package on assets audios (& notif images)Nothing published for this version
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fixed android notifications actions
src/ and package keywordfixed implementation of local file play on iOS
- Added notifications on android
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Moved to last flutter version >=1.12.13+hotfix.6
>=1.12.13+hotfix.6FlutterPluginplayspeed as optional parameter on on open()Nothing published for this version
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- Moved to android ExoPlayer - Added playSpeed (beta) - Added forwardRewind (beta) - Added seekBy
playSpeed (beta)forwardRewind (beta)seekByNothing published for this version
Added respectSilentMode as open optional argument
respectSilentMode as open optional argumentshowNotification on iOS to map with MPNowPlayingInfoCenter (default: false)metas on audios (title, artist, ...) for notificationsBump gradle versions : wrapper=(5.4.1-all) build:gradle=(3.5.3)
wrapper=(5.4.1-all) build:gradle=(3.5.3)Nothing published for this version
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Fully rebased the web support on html.AudioElement (instead of howler)
.open(Audio.network(url)) on Android/ios/webAdded seek as optional parameter on open method
seek as optional parameter on open methodNothing published for this version
Added RealtimePlayingInfos stream
RealtimePlayingInfos streamExtracted web support to assets_audio_player_web: 1.3.6
Added volume as optional parameter on open()
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Volume does not reset anymore on looping audios
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- Fixed player on Android
- Fixed build on Android & iOS
Rewritten the web support, using now https://github.com/florent37/flutter_web_howl
- Fixed build on iOS
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lowerCamelCase AssetsAudioPlayer volumes consts
Added web support, works only on debug mode
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AssetsAudioPlayer(id: "PLAYER_ID")
to create new players and play multiples songs in parallel
the default constructor AssetsAudioPlayer() still works as usual
Added "volume" property (listen/set)
Added an "autoPlay" optional attribute to open methods
- Compatible with Swift 5
- Added playlist (beta)
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- Added looping setter/getter
Fixed playing location on Android
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Nothing published for this version
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