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A Dart package for implementing multiplayer online games.
Last release 6 months ago
28 Mar 2026
Too new to tell
only 2 release windows
Nearly every release is documented
notes for 7 of 7 stable releases
Nothing withdrawn
no release was ever pulled
6 months old
7 releases · first in 2026
One column per month.
Implemented HTTP client and server:
Implemented HTTP client and server:
HttpClient and HttpServer implementations with support for routing and common HTTP methods.HttpRequestContext for simplified response handling (JSON, text, binary).Service abstract class to the core service layer.(a) Implemented TCP Client/Server and introduced logging components (file, console).
(a) Implemented TCP Client/Server and introduced logging components (file, console).
TcpClient and TcpServer implementations with support for framed messages using a 4-byte length prefix.tcpConnectionWorkerMain to handle TCP message reassembly in a dedicated isolate.NetworkLogger for configurable console and file logging across UDP and TCP components.UdpServer and UdpClient with logging and lifecycle callbacks (onClientConnected, onClientDisconnected).(b) Implementing gateway routing for TCP/UDP:
GatewayRelay to orchestrate authentication, matchmaking, and session routing.GatewayTcpServer and GatewayUdpServer to handle client gateway requests.GatewayAuthenticator), matchmaking (GatewayMatchmaker), load balancing (GatewayLoadBalancer), and DDoS protection (GatewayDdosGuard).BackendNodeStore for optional file-backed persistence of backend game servers.GatewayPacket protocol and opcodes for client-gateway communication.athlos.dart to export new gateway models, services, and runtime classes.GatewayRelay, GatewayTcpServer, and backend management.athlos_example.dart.- Basic UDP Server.
- Model updates: - Achievements - Entity types - Lobby - Logging - Monetization - Notifications - Resources - Social (messaging) - Other renaming/refa
- Exported API.
Positioning, direction, and orientation models.
/core)
Exported model, made available to consumers.
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