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babylon_dart

Dart bindings for the BabylonJS 4.2 rendering engine for the web.

1.2.0 blimster/babylon_dart

What this package is like to depend on

Last release 3 years ago

no release in 18 months

Ships unpredictably

gaps range from 2 weeks to 1.6 years

Nearly every release is documented

notes for 22 of 23 stable releases

Nothing withdrawn

no release was ever pulled

6 years old

26 releases · first in 2020

0 releases in the last 12 months

see the full history below

Release timeline

26 releases · Sep 2020 to Aug 2023
2021 2022 2023 2024 2025 2026
Release Pre-release

Releases

latest 26
  1. 1.2.0 22 Aug 2023
    Release notes
    • BREAKING CHANGE: New signature for onSuccess parameter of SceneLoader.ImportMesh().
    Open source →
  2. 1.1.2 01 Feb 2022
    Release notes
    • Added Scene.pick() and Scene.pickWithRay()
    Open source →
  3. 1.1.1 15 Jan 2022
    Release notes
    • Updated to BabylonJS 4.2.1 (see https://forum.babylonjs.com/t/broken-shadows-after-recent-chrome-update-in-4-2/26479)
    Open source →
  4. 1.1.0 01 Nov 2021
    Release notes
    • BREAKING CHANGE: Requires Dart SDK 2.14.0
    • Added binding for Angle and Gizmos
    Open source →
  5. 1.0.0 21 Feb 2021
    Release notes
    • Stable null safety release.
    Open source →
  6. 1.0.0-nullsafety.2 07 Feb 2021 pre-release
    Release notes
    • Added bindings for RecastJSPlugin.
    Open source →
  7. 1.0.0-nullsafety.1 19 Jan 2021 pre-release
    Release notes

    bindings for NullEngine

    Open source →
    Release notes
    • BREAKING CHANGE: The constructor with parameters of class Engine is now a named constructor 'args'
    • Added bindings for NullEngine.
    Open source →
  8. 1.0.0-nullsafety.0 30 Dec 2020 pre-release
    Release notes
    • First null safe version.
    Open source →
  9. 0.8.1 07 Feb 2021

    Nothing published for this version

  10. 0.8.0 19 Jan 2021
    Release notes

    bindings for NullEngine

    Open source →
    Release notes
    • BREAKING CHANGE: The constructor with parameters of class Engine is now a named constructor 'args'
    • Added bindings for NullEngine.
    Open source →
  11. 0.7.4 27 Dec 2020
    Release notes
    • Added biindings for physically based rendering.
    Open source →
  12. 0.7.3 22 Dec 2020
    Release notes
    • Added classes GLTF2Export, IExportOptions and GLTFData.
    Open source →
  13. 0.7.2 10 Dec 2020
    Release notes
    • Added class CSG.
    Open source →
  14. 0.7.1 08 Dec 2020
    Release notes
    • Added basics for Solid Particle System (simple example with some animation works).
    Open source →
  15. 0.7.0 14 Nov 2020
    Release notes
    • BREAKING CHANGE: IInspectorOptions is now handled as object literal.
    Open source →
  16. 0.6.1 14 Nov 2020
    Release notes
    • Added scripts to run BabylonJS inspector.
    Open source →
  17. 0.6.0 14 Nov 2020
    Release notes
    • BREAKING CHANGE: BabylonJS 4.2
    Open source →
  18. 0.6.0+1 14 Nov 2020
    Release notes
    • Little changes in README.md and added some comments to the examplle.
    Open source →
  19. 0.5.1 10 Nov 2020
    Release notes
    • Added binding for DirectionalLight
    Open source →
  20. 0.5.0 09 Nov 2020
    Release notes
    • More bindings (including classes for TypeScript enums)
    • BREAKING CHANGE: Enusure a no arg contructor for extended classes. If such a class have already a constructor with args, it will be named 'args'.
    Open source →
  21. 0.4.0 07 Nov 2020
    Release notes
    • Much more bindings
    • BREAKING CHANGE: 2.10.0 as minimum SDK constaint
    Open source →
  22. 0.3.0 18 Oct 2020
    Release notes
    • Much more bindings
    • All bindings are generated now
    • Bugifxes
    • BREAKING CHANGES: because all code is generated now and bugs were fixed, there are breaking changes in the API.
    Open source →
  23. 0.2.0 03 Oct 2020
    Release notes
    • Added support for optional parameters
    • Added support for type parameters on classes
    • Added Promise type
    • Added support for abstract classes and methods
    Open source →
  24. 0.1.1 16 Sep 2020
    Release notes
    • added ShadowLight
    Open source →
  25. 0.1.1+1 16 Sep 2020
    Release notes
    • Fixed spelling in README.md
    Open source →
  26. 0.1.0 15 Sep 2020
    Release notes
    • Initial version
    Open source →

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