NewYour coding agent can read the release notes before it upgrades.Set up the MCP server →
pub.dev · #4795 most downloaded on pub.dev
(RPG maker) Create RPG-style or similar games more simply with Flame.
Last release 20 days ago
07 Sep 2026
Release timing varies
gaps range from 8 days to 4 months
Most releases are documented
notes for 51 of the last 60 stable releases
Nothing withdrawn
no release was ever pulled
7 years old
349 releases · first in 2020
One column per quarter.
adds sensor functionality to GameDecoration
BREAKING CHANGES: remove 'positionInWorld', everything uses 'position' now.
- improvements in TextDamage - performance improvements
add lightingConfig in extensions
BREAKING CHANGES in joystick and player in 'void joystickAction(JoystickActionEvent event)'
Improvements in FlyingAttackAngleObject.
- Fix bug extension enemy.
- Update Flame. - Add identify in attacks.
the Player was dismembered in Player(base) ,SimplePlayer(similar old Player) and RotationPlayer
Improvements on the JoystickKeyBoard.
- Improvements change size map
- Fix bug player;
- Fix bug player update
change of speed parameter to points / seconds.
- improvements pointer detector.
- improvements bleeding pixel. - add support web in example
- Flutter Web test.
add bleeding pixel in GameDecoration.sprite and GameDecoration.animation.
- Fix bug Joystick fixed
possibility of obtaining intensity
Improvements in GameInterface (now it’s easier to add elements with 'InterfaceComponent')
add customize collisionAreaColor and constructionModeColor
add constructor Tile.fromSprite
remove scaffold in BonfireWidget
modify parameter sprite in decoration.
add margin in seeAndMoveToPlayer(Extension enemy).
- Improvements in enemy.
Improvements in enemy movements.
Add onTapDown, onTapUp, onTapMove, onTapCancel in components isTouchable = true
Improvements in player and enemy extensions.
Improvements in player and enemy extensions.
Decorations can now be touched.
First version stable! Possible to create complete games like this: https://github.com/RafaelBarbosatec/darkness_dungeon
Update extensions enemy and player
Add callback destroyedObject in FlyingAttackObject
Improvements collision decoration
- Fix bug collision decoration
- Update Readme - Improvements in draw grid
Add draw grid tiles in constructionMode.
Add constructionMode. (HotReload update game too)
- Map size improvements
Add 'drawPositionCollision(Canvas canvas)'
Add MapExplorer when not set Player
- Fix bug FlyingAttackObject.
Fix delay between map and components.
- Organization improvements. - Update readme.
Add AnimatedFollowerObject and 'seeEnemy' in player.
- Update readme.
Starts project with basic mechanics.
Your coding agent can read these notes before it upgrades. Set up the MCP server →