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pub.dev · #4568 most downloaded on pub.dev
Tiled support for the Flame game engine. This uses the tiled package and provides wrappers and components to be used inside Flame.
Last release today
06 Oct 2026
Ships fairly regularly
a new release about every 5 weeks
Nearly every release is documented
notes for 60 of the last 60 stable releases
Nothing withdrawn
no release was ever pulled
6 years old
70 releases · first in 2020
Update a dependency to the latest release.
Update a dependency to the latest release.
One column per quarter.
FEAT: Added getImageLayer to flame_tiled (#1405).
FIX: Update version of lints to comply with new pub requirements (#3223).
Note: This release has breaking changes that were supposed to be in 1.2.0
FEAT: Expand flame_lint to respect required pub.dev checks (#3139).
Packages with breaking changes:
Packages with breaking changes:
Packages with other changes:
flame_rive - v1.9.1flame_tiled - v1.13.0flame_isolate - v0.4.0+2flame_audio - v2.0.5flame_spine - v0.1.1+1flame_svg - v1.8.1flame_test - v1.12.1flame_oxygen - v0.1.8+5flame_bloc - v1.10.1flame_fire_atlas - v1.3.8flame_forge2d - v0.14.1+1flame_noise - v0.1.1+4flame_network_assets - v0.2.0+4flame_lottie - v0.2.1+1Packages with dependency updates only:
Packages listed below depend on other packages in this workspace that have had changes. Their versions have been incremented to bump the minimum dependency versions of the packages they depend upon in this project.
flame_isolate - v0.4.0+2flame_audio - v2.0.5flame_spine - v0.1.1+1flame_svg - v1.8.1flame_test - v1.12.1flame_oxygen - v0.1.8+5flame_bloc - v1.10.1flame_fire_atlas - v1.3.8flame_forge2d - v0.14.1+1flame_noise - v0.1.1+4flame_network_assets - v0.2.0+4flame_lottie - v0.2.1+1FIX: Update sdk constraints to >=3.0.0 (#2554).
Upgrade to work with latest Flame version
REFACTOR: Add collections library to flame_3d (#3680).
Moving code from main repository to its own package
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