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pub.dev · #3511 most downloaded on pub.dev
Flutters Almost Native Graphics Layer Engine is made by google to use OpenGL ES API calls to one of the hardware-supported APIs available for that platform.
Last release 1 months ago
10 Aug 2026
Ships fairly regularly
a new release about every 6 weeks
Nearly every release is documented
notes for 31 of 31 stable releases
Nothing withdrawn
no release was ever pulled
2 years old
31 releases · first in 2024
Fixed ANGLE android memory allocation.
* Updated ffigen and bindings. * Updated to SPM
Removed NativeArray for Zero-Allocation Updates.
One column per month.
* Fixed: Huawei vulkan error.
* Updated ndk version. * Removed emulator stipulation.
* Fixed Texture activate.
Removed ANGLE spamming issue on debug
Fixed: Web worker rendering backwards
Removed a permanate memory hold
* Fixed: ios sim resize * Fixed: ios resize
Fixed: WASM not being supported on pub.dev
Fixed: WASM not being supported on pub.dev
Fixed: Android bug not rendering on devices lower than SDK version 28.
Update: pods dependency for FlutterAngle to 0.0.6.
Update: pods dependency for FlutterAngle to 0.0.5.
Update: pods dependency for FlutterAngle to 0.0.4.
Update: dll files for windows release version.
Update: pods dependency for FlutterAngle to 0.0.3.
Changed android minSdkVersion to 21.
* Fixed android emulator bug.
* Fixed macos code sign issue.
Updated framework to the latest version of angle.
Removed static features to fix late reinitialization error.
Added google's ANGLE to android with the option to choose angle or opengl.
Updated iOS device framework to fix xcode 16 archive bug.
Upgraded android for compatibility with AGP <4.2.
* Added iOS simulator support.
* Fixed windows hot reload bug.
Fixed windows not loading properly.
Updated readme, edited description, and added web to yaml.
* Initial release.
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