flutter_embed_unity_6000_0_android
Android implementation for Unity 6000.0 LTS of the flutter_embed_unity plugin.
2.0.0
7.8K downloads/mo
#3287 most downloaded on pub.dev
learntoflutter/flutter_embed_unity
What this package is like to depend on
Last release 4 months ago
13 Apr 2026
Release timing varies
gaps range from 2 weeks to 6 months
Nearly every release is documented
notes for 3 of 3 stable releases
Nothing withdrawn
no release was ever pulled
1 years old
5 releases · first in 2025
3 releases in the last 12 months
see the full history below
Release timeline
5 releases · May 2025 to Apr 2026Releases
latest 5-
2.0.013 Apr 2026Release notes
Open source →⚠️ Breaking changes!
Migration steps for iOS
Due to structural changes required to support Swift Package Manager, you now need to add UnityFramework.framework from your exported Unity-iPhone to your Runner target's list of embedded frameworks in Xcode:
- In Xcode, open
<your project root>/ios/Runner.xcworkspace - Select 'Runner' in the project navigator
- Under Targets, select 'Runner'
- In the General tab, scroll down to 'Frameworks, Libraries, and Embedded Content'
- Click on
+and choose Workspace -> Unity-iPhone -> UnityFramework.framework
After adding UnityFramework.framework, you may encounter a build error
Cycle inside Runner; building could produce unreliable results. To solve this, in Xcode, again select the Runner target, and go to the Build phases tab. Drag the Thin Binary build phase downwards until it is below the Embed Frameworks build phase. If this does not resolve the issue, look for any custom Run Script phases you may have added which contain variables pointing to paths in the final built product (eg $TARGET_BUILD_DIR) and move them down also.You may also need to run
flutter cleanbefore rebuilding your project.Migration steps for Android
The flutter_embed_unity_6000_0_android package is now the default implementation for Android, which means you will need to make a change to your app's pubspec.yaml.
If you are targeting Unity 2022.3, you now need to explicitly override the default implementation for android from Unity 6 to Unity 2022.3 by adding flutter_embed_unity_2022_3_android as a dependency:
dependencies: ... flutter_embed_unity: ^2.0.0 flutter_embed_unity_2022_3_android: ^1.1.5 # <-- If using Unity 2022.3, add this
If you are targeting Unity 6, you will already have an override for flutter_embed_unity_6000_0_android in your app's pubspec. You can now remove it:
dependencies: ... flutter_embed_unity: ^2.0.0 # flutter_embed_unity_6000_0_android: ^1.2.3 # <-- If using Unity 6 LTS, this can be removed
New features
- Support for Swift Package Manager (you can now use SPM instead of Cocoapods to install flutter_embed_unity) (thanks @timbotimbo). Closes #29
- Support for installing required Unity scripts as a Unity Package Manager package via Git URL (thanks @timbotimbo). See Unity docs:
- For Unity 2022.3:
https://github.com/learntoflutter/flutter_embed_unity.git?path=example_unity_2022_3_project/Assets/FlutterEmbed - For Unity 6000.0 / 6000.3:
https://github.com/learntoflutter/flutter_embed_unity.git?path=example_unity_6000_0_project/Assets/FlutterEmbed
- For Unity 2022.3:
Other changes
- Increased minimum Flutter version to 3.35 due to problems with Unity, Xcode 26 and Flutter JIT. Fixes #73
- Example Unity 6 project updated to Unity 6000.3.11f1
- Bump all platform implementation package and platform interface dependencies to 2.0.0
- Increased Android minSdk to 25 in example app, which is required for Unity 6000.3
Full Changelog: v1.5.0...v2.0.0
Release notes
Open source →⚠️ Breaking changes!
Migration steps for Android
The flutter_embed_unity_6000_0_android package is now the default implementation for Android, which means you will need to make a change to your app's pubspec.yaml.
If you are targeting Unity 2022.3, you now need to explicitly override the default implementation for android from Unity 6 to Unity 2022.3 by adding flutter_embed_unity_2022_3_android as a dependency:
dependencies: ... flutter_embed_unity: ^2.0.0 flutter_embed_unity_2022_3_android: ^1.1.5 # <-- If using Unity 2022.3, add thisIf you are targeting Unity 6, you will already have an override for flutter_embed_unity_6000_0_android in your app's pubspec. You can now remove it:
dependencies: ... flutter_embed_unity: ^2.0.0 # flutter_embed_unity_6000_0_android: ^1.2.3 # <-- If using Unity 6 LTS, this can be removedNew features
- Support for installing required Unity scripts as a Unity Package Manager package via Git URL (thanks @timbotimbo). See Unity docs:
- For Unity 2022.3:
https://github.com/learntoflutter/flutter_embed_unity.git?path=example_unity_2022_3_project/Assets/FlutterEmbed - For Unity 6000.0 / 6000.3:
https://github.com/learntoflutter/flutter_embed_unity.git?path=example_unity_6000_0_project/Assets/FlutterEmbed
- For Unity 2022.3:
Other changes
- Increased minimum Flutter version to 3.35 due to problems with Unity, Xcode 26 and Flutter JIT. Fixes #73
- Example Unity 6 project updated to Unity 6000.3.11f1
- Bump all platform implementation package and platform interface dependencies to 2.0.0
- Increased Android minSdk to 25 in example app, which is required for Unity 6000.3
- In Xcode, open
-
2.0.0-dev.102 Apr 2026 pre-releaseNothing published for this version
-
1.2.327 Sep 2025Release notes
Open source →-
Lowered Dart SDK constraint to 2.18+ for compatibility with Flutter 3.7
-
Updated README to note issue #21: AR not supported when using Flutter 3.22 on Android API 32 or less (thanks @timbotimbo)
Full Changelog: v1.2.0...v1.2.3
Release notes
Open source →27 Sep 2025
- Upgraded example project to use Kotlin 2.1.21 instead of 1.8.22 (which will not be supported in future versions of Flutter)
-
-
1.2.224 Jun 2025 -
1.2.1-beta.123 May 2025 pre-releaseRelease notes
Open source →- Initial beta release
Based on
flutter_embed_unity_2022_3_android.
Thanks to @timbotimbo for creating the Android platform implementation for Unity 6
- Initial beta release
Based on