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pub.dev · #4108 most downloaded on pub.dev
A simple multi-platform audio stream player for raw audio data streams.
Last release 11 days ago
27 Sep 2026
Release timing varies
gaps range from 2 weeks to 1.6 years
Nearly every release is documented
notes for 14 of 14 stable releases
Nothing withdrawn
no release was ever pulled
4 years old
14 releases · first in 2022
One column per quarter.
add fadeOnExhaust option to init() (default: false) to fade out/in shortly (5ms) when the buffer is exhausted/recovered, to avoid pop noise
fadeOnExhaust option to init() (default: false) to fade out/in shortly (5ms) when the buffer is exhausted/recovered, to avoid pop noiseAudioStream need to accept the new fadeOnExhaust parameter in init()init() returns -7 for out-of-range parameters (e.g. channels: 0, negative waitingBufferMilliSec)init() closes the previous AudioContext when called more than oncefix data race and slow copy in audio buffers
web: fix 404 for audio_steram.js when deployed with --base-href
fix android build error
migrate to dart:js_interop and package:web from legacy dart:js and dart:html
Support multiple output channels and clarify example code by @hollingsworthd in #16
Full Changelog: release/0.1.4...release/0.1.5
bump minimum flutter version to 3.0.0
ios: fix broken build - initialize _ctx struct implicitly
web: refactor embedded string for JavaScript code to a asset
add statistics about buffer exhaustion / full (not supported on web platform)
* iOS, macOS support * remove 'keep buffer'
* android support
document updates, show miniaudio's license.
the first release, only supports web, linux and windows.
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