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pub.dev · #4214 most downloaded on pub.dev
A performant and customizable interactive particle network widget for Flutter. Ideal for background animations, landing pages, and visual effects.
Last release 21 days ago
07 Oct 2026
Release timing varies
gaps range from 9 days to 5 months
Rarely documented
notes for 2 of 33 stable releases
2 versions withdrawn
withdrawn after publishing
1 years old
35 releases · first in 2025
Adaptive Performance Engine: Introduced AdaptivePerformanceController and enableAdaptivePerformance to dynamically adjust rendering quality and connec
AdaptivePerformanceController and enableAdaptivePerformance to dynamically adjust rendering quality and connection density based on real-time FPS monitoring.fastLineRendering (with useVerticesRendering alias) for high-efficiency batch line drawing with minimal GPU draw calls.maxConnectionsPerParticle to bound edge generation to $O(N)$ complexity instead of $O(N^2)$, enabling high particle counts without frame drops.adaptiveDensity to automatically scale connection radius in dense particle regions.TouchFeatures configuration support (speed/decayRate, force/pullForce, damping, maxTouchSpeed, lineDistance) for fine-grained gesture control.CompressedQuadTree subdivision, uninsertable boundary particles, TouchFeatures physics, and painter repaint optimizations.One column per month.
Added optional mouse hover support on Desktop and Web (hoverEffect).
hoverEffect)._lineColorLut) and Touch Inactivity Bypass.TrajectoryBuffer).Nothing published for this version
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