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pub.dev · #351 most downloaded on pub.dev
Linux specific implementation for record package called by record_platform_interface.
Last release 16 days ago
21 Sep 2026
Release timing varies
gaps range from 3 weeks to 9 months
Nearly every release is documented
notes for 25 of 25 stable releases
Nothing withdrawn
no release was ever pulled
4 years old
25 releases · first in 2022
One column per quarter.
fix: Drain parecord/ffmpeg output pipes to prevent stalled recordings and hanging stop().
stop().fix: don't close ffmpeg stdin while pipe is bound.
feat: Improve InputDevice description with sample rates.
onConfigChanged to dart side.dispose() closes the state stream before calling stop()._parseInputDevices truncates device names containing colons.chore: Updates minimum supported SDK version to Flutter 3.44/Dart 3.12.
fix: Overriding the locale of pactl command for consistent parsing.
pactl command for consistent parsing.feat: Add request parameter to hasPermission() method to check permission status without requesting.
request parameter to hasPermission() method to check permission status without requesting.fix: Bad state: StreamSink is bound to a stream error when stopping recording.
feat: Implement amplitude (dBFS)
fix: nullify state stream controller when disposing and make it as broadcast controller.
feat: Allow pcm16bits streaming.
fix: use PulseAudio recorder (parecord) instead of fmedia as library.
fix: fmedia invalid pipe path which may lead to inaccessible audio file.
chore: Remove channels & sample rates on InputDevice.
fix: Allow recording with 5.1 & 7.1 channels (respectively 6 & 8).
chore: Update platform interface.
chore: Change signature of start method.
start method.startStream method.cancel method.fix: Read all output streams to not leak system resources.
fix: Read all output streams to not leak system resources.
core: Update fmedia to version 1.29.1.
fix: ACC HE (v2) is now listed as supported.
onStateChanged() implementation.fix: CMakeLists bundled libraries.
fix: shared assets between platforms, fmedia binaries are now in platform folder.
fix: shared assets between platforms, fmedia binaries are now in platform folder.
feat: Add input devices listing.
* core: Initial release
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